VOLUME 3 If arts and tech had a baby, may it’d look like me ๐ Anyway, I love mixing the two, interconnecting, and interpolating them…because I’m always curious. Results can be incredibly satisfying or surprising. These are not the best of my work in any form in coding, but wanted to share these short programs […]
Category: Education
Abstract Art with Code (Art<->Tech). Volume II
VOLUME 2 If arts and tech had a baby, may it’d look like me ๐ Anyway, I love mixing the two, interconnecting, and interpolating them…because I’m always curious. Results can be incredibly satisfying or surprising. These are not the best of my work in any form in coding, but wanted to share these short programs […]
Abstract Art with Code (Art<->Tech). Volume I
VOLUME 1 If arts and tech had a baby, may it’d look like me ๐ Anyway, I love mixing the two, interconnecting, and interpolating them…because I’m always curious. Results can be incredibly satisfying or surprising. These are not the best of my work in any form in coding, but wanted to share these short programs […]
Drawing Graphics using Python (Turtle)
In this blog, I show you how to use draw graphics in Python. Objective:ย I want to draw dots (circles, really if they’re larger than a pixel)…of different sizes and colors at various locations multiple times (I chose 100X for this demo). This is how the output looks like: Source Code: The complete source is below. […]
Creating Magic 8 Ball Game in Python
Howdy! If you’re getting tired of Magic 8 ball game implementations in different languages, I have good news. I’ll stop (for now) with this last variant…this, in Python. The simplest, quickest code block happens to be in Python…as far as logic goes. In order to do graphics, animation, sound stuff, it’s not that great as […]
Creating Magic 8 Ball Game in C/C++
I’ll continue with the Magic 8 ball theme in this coding series. Previously, I posted a fun implementation in Scratch here. If you’re not familiar with it, that’s the best place to start as it has visual aspects and a video clip. This time, I’ll implement the same concept in C/C++ (mostly in C++). To […]
Creating Magic 8 Ball Game in JavaScript
I’ll continue with the Magic 8 ball theme in this coding series. Previously, I posted a fun implementation in Scratch here. If you’re not familiar with it, that’s the best place to start as it has visual aspects and a video clip. This time, I’ll implement the same concept in JavaScript. However, because I’m tired […]
Creating Magic 8 Ball Game in Scratch
Welcome back. Today, I’m sharing my version of the Magic 8 Ball game…you know, the one where you concentrate, and ask a question and shake the 8 ball to get the answer? I’m going to share its implementation in various languages (remember, I’m not a “programmer”, I’m a computer scientist…that means, I don’t like to […]
More Metamobius Prototypes
Welcome back. In a recent post, I talked about my most favorite geometric shape here. Continuing with that “obsession”,ย here are a handful of more prototypes of Metamobius shapes. The algorithm generates different shapes…I don’t know the limit yet (can be in thousands as far as I can tell), but I’ve selected a few that just […]
My Favorite Shape!
Howdy! Let me share with you a personal bit…my most favorite shape in the world (to-date, known to man so far) is Metamobius! Invented/discovered by Ted Gibbons of ON. There’s very little information on this on the Internet at the time of this accidental discovery, but I’m sure it’ll get more populated. Anyway, his algorithm […]